Path to MTG


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Ninja of the Deep Hours

Augur of Bolas

Spellstutter Sprite

Gurmag Angler

Faerie Seer

Thorn of the Black Rose

Ponder

Preordain

Snuff Out

Echoing Decay

Devour Flesh

Brainstorm

Counterspell

Agony Warp

Cast Down

Suffocating Fumes

Spell Pierce

Ash Barrens

Ice Tunnel

Maestros Theater

Obscura Storefront

Swamp
11 
Island



Exclude

Okiba-Gang Shinobi

Hydroblast

Fathom Seer

Nihil Spellbomb

Dispel

Chainer's Edict

Moonblade Shinobi

Suffocating Fumes

Unexpected Fangs

Azure Fleet Admiral

Mukotai Ambusher
/ / / /
Mainboard
Sideboard
/ /